![]() In Farmstead, my usual kit is Dirk Stab/Slice Off/Battle Ballad/Inspiring Tune.įor bosses/final waves, I swap out Slice Off and Inspiring Tune for Solo/Finale. It's his best skill other than signature skills like Finale/Battle Ballad. Slice Off, though, is a moderately decent damage skill with a mediocre bleed, but it is a bleed, so okay, whatever. Updated We take a look at party builds for Darkest Dungeon and how to get the most out of the classes you choose. It's actually a reasonable combo with ♥♥♥'s rank 2-3 blight or GR's 2-3 bleed resist debuff (also a rarely used skill), but outside of those specific synergies or very specific fights ( like the Impaler/Warlord fight in DD2) there just isn't much point to it.ĭirk Stab/Solo are good anti-shuffle/setup for Finale skills. Harvest is only useful in the oddball situations where attacking 2-3 at the same time (and weakly) makes sense somehow. I might swap in Battle Ballad for a boss fight but generally I'd rather just directly use combat skills and throw down stress heals. ![]() ![]() In descending order of likelihood in non-Farmstead, I'll have Inspiring Tune, Slice Off, Dirk Stab, Finale, Solo, Harvest, Battle Ballad. ![]()
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